Studio Technology - Rapid Prototype Design
Experience Design · Rapid Prototyping · Production Coordination · Narrative Systems
The Walt Disney Company · Studio Technology · Los Angeles · 2025–2026
INTRO
I developed a narrative ideation platform I helped research, prototype, and build inside The Walt Disney Company's Studio Technology team — built to support creatives through the earliest stages of the storytelling process. Starting with independent research and early prototyping, I coordinated the path from a solo concept to a company-funded development effort alongside the team. My background in UX and game design gave me the instinct to know what to build — and the production coordination skills to actually get it there. What you'll see below is my own homebrewed tool — a fresh experience inspired by the same design thinking, built independently for experience designers.
Some Stats:
2025 — Year
3 months — Concept to demo
3+ — Downstream verticals
6+ — Executives presented to
What I did
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What I did ·
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Self-Initiated Research & Discovery
I identified a gap in how creatives were managing their ideation process and started researching independently — building the early case for why a dedicated tool was worth pursuing.
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Rapid Prototyping & Delivery
Using Cursor and Base44, I rapidly prototyped and iterated — bringing early working versions to the team to align around. That prototype became the foundation for securing company-wide funding and scaling the tool into full development.
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UX Research & Iteration
Worked alongside creatives and the team to translate ambiguous needs into an intuitive interface through tight feedback loops and iterative design — continuously refining until the experience felt purposeful and production ready.
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Production Coordination & Pipeline Development
Coordinated deliverables across design, engineering, and creative stakeholders while contributing to new internal production pipeline development in parallel with active platform work.
REFLECTION

