Research Team Lead · QA · Social & Marketing · Game Design Research
Riot Games · High School Design Research Program · Los Angeles · 2018
Riot Games Research
Some Stats:
2018 — Year
High School — Program level
3 — Disciplines interfaced
1 Month — Duration
INTRO
At 18, I organized and led a high school student age research team inside Riot Games — coordinating deliverables across QA, social, and marketing touchpoints to feed structured findings back into the development process for League of Legends. It was my first taste of what it means to build a team from nothing, keep it moving, and deliver something real.
What I did
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What I did ·
Team Organization & Leadership
Organized and led the student research team from the ground up — coordinating deliverables across the program including our E3 attendance, establishing communication channels, and keeping the group aligned across a fast-moving timeline.
QA & Playtesting
Participated in QA sessions for unreleased League of Legends content, delivering structured feedback directly to Riot's design team and contributing findings to active development cycles.
Research & Documentation
Conducted research on social dynamics in multiplayer environments and attended E3 to capture a broader competitive landscape — synthesizing both into a final competitive analysis video delivered back to the team.
Reflection

